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Laser Tennis for Easylase
Posted: Thu 22 Nov, 2007 10:05 pm
by zoof
Hallo Laserfreaks,
first let me introduce myselft. My name is Matthijs and I'm from the Netherlands. My German writing isn't so good but reading goes OK mostly so forgive me for posting in English. There's a wealth of information here that I learned a lot from, thanks to all!
This one is for easylase users: laser tennis game!
see it on youtube:
http://www.youtube.com/watch?v=kDlTmpBoTJo
If interested send me a message with your email and I'll send you a copy.
happy lasing,
Z.
Posted: Fri 23 Nov, 2007 11:16 am
by lightwave
Hi,
cool idea! I think this would be a great thing at Heiden2008....
Posted: Fri 23 Nov, 2007 6:14 pm
by zoof
Glad you like it.
Is that Heiden next to Borken?
How many Easylase users are therein this community?
Posted: Fri 23 Nov, 2007 7:01 pm
by decix
A lot of EasyLase-Users I guess...
And thanks for mailing the files to me

I'll run a test asap.
The Heiden they are talking about is in Switzerland.
Posted: Sat 24 Nov, 2007 2:01 am
by lasafreak
a damn it xD
me and a friend of mine where just building on this
could you please send me the application (would like some on cloud pong gaming)
i have designd the laserpointer app (you can find that somewhere on the forum 2 )
Posted: Sun 25 Nov, 2007 4:19 pm
by zoof
hallo,
I just sent out a new version of the lasertennis game to the email addresses I got. If I missed anyone let me know and send me your email so I can keep everyone updated when new versions are released.
The new release includes my laser visualization as a bonus, it can be seen here:
http://www.youtube.com/watch?v=W711-vr2KkU
@Lasafreak sorry I beat you to it
send me your email and I'll send you a copy.
Z.
Posted: Sun 25 Nov, 2007 4:30 pm
by decix
Very cool!

Thank you!
How about adding a lissajous-generator to your project?
Attached you find a LaserTennis Icon for Windows that I created. Use it if you want.
Posted: Mon 26 Nov, 2007 3:07 pm
by zoof
yes, a music driven abstract generator !!! it will be next.
Posted: Mon 26 Nov, 2007 6:58 pm
by zoof
Thanks for the icon, not sure yet how to add it to the app. Can you explain this?
Posted: Mon 26 Nov, 2007 7:16 pm
by dixiscan
I can't wait to use this software in live sessions with a MIC-input instead of loading a MP3 file

Posted: Tue 27 Nov, 2007 1:02 pm
by zoof
Mic input / line-in input will be a bit of a challenge, I just looked into how to achieve this with FMOD. It involves recording streams and playig t hem back immediately but that will cause signal lag and will make it more complex so I can't promise I'll do this any time soon - it all has to happen in hobby-time, you know

Posted: Tue 27 Nov, 2007 1:51 pm
by decix
Another board-member reported that the safety led on the Raytrack 35
driver is flashing all the time when using ZoofScope.
Posted: Tue 27 Nov, 2007 3:42 pm
by jojo
decix wrote:Another board-member reported that the safety led on the Raytrack 35
driver is flashing all the time when using ZoofScope.
Safety-LED (green) or Overload-LED(red)?
If overload, slow down scanspeed or increase blanking interpolation
Joachim
Posted: Tue 27 Nov, 2007 6:12 pm
by zoof
As stated in the about dialog, ZoofScope is experimental. Meaning that I haven't put much thought into interpolating etc. So the waveform is drawn without vertical interpolation which is OK for small projections but will overload at larger scan angles.
LaserTennis on the other hand was designed for 18k @ 8-10 degree projections on 30k/35k scanners. ZoofScope runs fine in that same range. If a larger scan angle is desired, scale only the horizontal axis but keep an eye on that red LED.
On Raytrack:
Red is bad!
Green, don't know, I'll check in the docs. It blinks on my Raytrack35 aswell but galvos never run hot.
Posted: Tue 27 Nov, 2007 8:06 pm
by zoof
Found it!
green LED on Raytrack safety means that the beam isn't moving fast enough. It's an (eye) exposure safety feature. My lasers' modulation inputs aren't connected through the optocouplers so it doesn't matter to me but let me know if it causes problems to you.
New version of LT
Posted: Tue 11 Dec, 2007 10:26 pm
by zoof
A new version of 'LT' is available. I emailed it to everyone who showed interest in the first version. If you didn't get it and still want it, send me a PM.
The new version has the known bugs fixed and includes a new skin with bigger bats for those who need to practice

Also support for two analog gamepads is included for better control and gameplay.
cheers,
Z.
ps. decix can you update your website? thanks!